MOSTROTRON and incidentally 100th post

One hundred posts: it took me a bit more than two years but to be honest I din’t really expect to be extremely prolific as a blogger. The past years has been especially tiresome (due to working full time wile getting a degree, then embarking in postgraduate studies, plus moving 1000 miles and other madness-inducing shenanigans) and only last October I started to get some rest.

In the meantime the development of Adventure Fantasy Game continued up to the completion of the fifth revision of the text: once more it’s going through proofreading and editing.

I’m getting some pretty pictures done by  artists I admire which I hope to show you in the next weeks, while I ponder about businessy problems such as if it’s best to include an adventure in the handbook or to add an extra booklet, if said adventure should be an hexcrawl, dungeeoncrawl or both and things like this (I’m testing both just to be sure). While I’m getting a colour cover painted, the handbook will be offered with two covers: both  what’s been called the boat cover (some people really love the boat which, according to my seafaring dad, is not a boat but a galleon) and the other cover. which I can’t show you because it doesn’t fully exist yet.

What I can offer you now is MOSTROTRON, the AFG monster generator: download it here clicky clicky.

If you want to know more about it click here (part 1) and here (part 2).

Regarding the AFG manual, I’ll be accepting pre-orders for AFG soon, for both PDF-only and Print-PDF bundles.