Gangs & Bullshit – first playtest

I love crime fiction. The kind of bullshit that happens in crime fiction is of the highest quality.

All my games get to what you’d call “domain game” really soon. Somehow my players settle in an area and start to infest the local society and violence and bullshit starts happening at an incredible speed. The point of the domain game is not to have a fief, but to play the game, that kind of politics that hilariously degenerates in threats and violence.

I’ve been wanting to run a proper crime organisation game for years. What kept me is a horrible feeling tied mostly to these two blokes pictured here.

Giovanni_Falcone_and_Paolo_Borsellino-2

In 1992-1993 the Sicilian Mafia cranked up the aggression level and started a bombing campaign (google translates okish). They managed to kill a couple of judges, politicians and destroy museums. I was in school back then, and vaguely knew about the existence of Cosa Nostra, the Camorra, the ‘Ndrangheta and the Sacra Corona Unita, but living in a small town in the north of the country their power was not as evident, as their tendrils there were not as strong. One of the my pizzerie caught fire remarkably often, and during trips to the South we had to pay protection money to park the car on the side of the road, but otherwise there was not a lot of crime going on.

The bombing season started because of many reasons, but my favourite (least favourite) is that the heads of the Catholic party in Sicily stopped being as pals with the crime bosses as they were before, and important criminals started to go to jail more often.

This was weird. The State does not fight back strongly, because organized crime means money, and money means corruption, and corruption means, literally, taking one’s money, and therefore power, and giving some as a tribute to someone else that is powerful already, so that they use their power against someone else.

If it sounds like organized crime paying protection money, or countries paying tribute to the Empire, or states paying federal taxes, or you paying taxes, is because it’s exactly the same act. Tributary and tributee enter a beneficial relationship, as ancient as giving a goat to feed the warriors so the reavers from the uplands don’t steal all your goats.

But the change of the political class due to, er, many reasons but mostly because it’s complicated, meant that the powerful were not as powerful, and in power now there were less friendly people.

The State answered with strength, some people started to be brave and stop paying protection money, and the situation started to improve. But elsewhere the crime syndicates made great progress, and nowadays their tendrils reach far apart, not only in historical bases like the US East Coast, but also in the rest of Europe, and are doing business with South American and East Asian crime syndicates.

The mixture of organized crime and conniving politics fucked my homeland too much, and as an expat it is really painful. Because I literally left. And here I am, ten years after and a thousand miles away, praising the effort and ultimate sacrifice of two judges, one of them botheringly right-wing, and all other victims in that war.

Because I am, like my homeland, a complicated mess.

So for years I wanted to run this game about wealth, and power, and threats, and corruption, and shady deals, and turf fights, blades in the night, burglaries and barbershops, real thugs and city watch thugs, firebombs in the night and pies filled with meat of uncertain origin.

All of it for power, the kind of power that despises other power and wants only to make it go away, so it can have more power, all of it, and demand everybody’s respect and tribute.

But the topic made me too sad, and it’s been doing the same for years. I never thought I’d manage.

I managed earlier on this month. It was fucking glorious.

2015 - 1

The name of the game is Gangs & Bullshit

Because all the PCs are in a gang, and there’s a lot of bullshit going on. There are other gangs, and in general they all are not too keen about each other. Because they have power, and are not afraid about using it, and that’s fucking disrepectful.

I’m putting together some kind of playtest package.

Advertisements

4 thoughts on “Gangs & Bullshit – first playtest

  1. Sounds very interesting. Being from the east coast of the US — New Jersey, no less — and both parents being half Italian, I was aware of there (supposedly) being a mafia and that my dad’s side of the family intentionally kept out while my mom’s side of the family had some funny business in its past, but no direct ties. But all during my childhood and teens it was a dying thing and there was some nostalgia among older people for when the crooks were at least our crooks and not new immigrants etc. So yeah, it’s complicated, though the older I get the less I enjoy glorifying it.
    Anyway if it is playable in a single session or at most two my group would be happy to playtest it, I think.

  2. it is always like that in nations that were conquered for a long time (as robert anton wilson remarks all through the widow’s son series) but isn’t guildless thief fixture of our identification with that particular genre strain. like parker who goes against the outfit or bank-robbing public enemies or omar from the wire and even gord the rogue. i still have a soft spot in my heart for independants that i never had for mob bosses.

The Internet wants to know what's your opinion on this. Leave a reply.

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s