New Release! Hamsterish Hoard of Hexes!

Do you want obscure tomes, eldritch lore, enchanted items, watering a rose briar with your blood, and adorable animal wizard friends holding hands? Get Hamsterish Hoard of Hexes!

Taichara (historic blognew blogtwitter) has been writing spells and magic items for years, and I’ve always been a fan. We joined forces to make a new spellbook, collecting her best and most colorful spells and magic, and illustrated by Alex Damaceno.

The content is split in two parts: eight magic tomes; and an item catalogue. The tomes are:

  • Principia Primordia, and its powerful channeling spells and plants
  • Least Book of Serpentarius, teaching the secrets of harnessing star power
  • Roseate Codex, a magic handbook about why feeding roses with your blood is clearly the only rational choice
  • Collected Wisdoms, holding the keys to wisdom, denial, and dowsing. 
  • Tjehenet, a papyrus filled with shiny and glittery magic
  • Ex Sanguinis, and its crimson sorcery of emotion and blood
  • The Manual, that famous tradecraft grimoire
  • Book of the White Cat, teaching the icy mystery of the Queen of Clowders
I said there would be animal wizards

As for the content, the spells are much different in tone from the ones in W&W and M&M in a few ways: first, HHH has more explicitly combat spells, but most importantly these spells were written for low-level D&D play, and have been subsequently adapted to be without level.

An example, straight out of the Roseate Codex:

Iron Briar Embrace
Range: 50′, Duration: 6 rounds

This spell creates a tangle of coiling, clawing metallic black briars studded with fanglike thorns. The briars erupt from the ground beneath the target and wrapping around them. The vines inflict 1d6 damage per round as the thorns drain blood (or other fluids), and block the victim on the spot if they fail to save. Targets trapped in the briars may be cut free in 1d4 rounds.

Something different about the content is that, as previously mentioned, the content is split in books. As in, those are books to be found in game, each containing the appropriate spells, a list of useful paraphernalia (for starting items or to fill the jank drawer of a wizard kitchen), and most importantly some important esoteric knowledge that goes beyond spellcasting. For example, the extra content from the Least Book of Serpentarius:

The Three Mewguses

The books ends with a catalogue of 24 magic items: useful automata, lenses and powerstones and jewels, some weapons, and many more, with a section of colorful Ephemera, minor one-use items that are surely useful and treasured enough for low-level adventurers. Amongst them, of course, a chicken automaton built to correct your spelling mistakes, the SPELLCHICK.

BEHOLD THE SPELLCHICK WONDER

A Hamsterish Hoard of Hexes, A5 53 pages b/w, available in print and pdf

New Release: Into The Odd by Chris McDowall

frontChris McDowall’s Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.

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You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.

The game is 48 pages, containing:

  • Original artwork from Jeremy Duncan, Levi Kornelsen, and others.
  • The fastest character creation out there, getting you playing as soon as possible
  • Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.
  • The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana.
  • Sample monsters, arcanum, traps, and hazards.
  • Character advancement from Novice to Master.
  • Rules for running your own Company, and taking it to war with an original mass combat system.
  • Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.
  • The Iron Coral, sample expedition site to test the players’ survival skills.
  • The Fallen Marsh, a deadly wilderness to explore.
  • Hopesend Port, a settlement to regroup and sail on to further adventure.
  • Thirteen bonus pages of tools and random tables from the Oddpendium.

Into the Odd comes both in PDF and Print + PDF. The printed books will ship in January.

If the book is ready, why are you releasing now and shipping in January?

First of all, time. The book is ready but not printed. Printing and having them delivered here takes a while. And shipping anything in December and hope it arrives across the ocean before Christmas is not very reasonable.

Second, while the book is print-ready, additional eyes help.

Third, I’m more or less homeless for the next two-three weeks. Which makes fulfilment of print orders a problem.

Fourth, there’s going to be a major bungle up in how EU small businesses sell things online. I might have to stop selling PDFs to EU countries due to new regulations that make it too much of a burden. So, if you are in the EU and want a PDF, get it before 2015. More updates on this topic soon.

Release: Chthonic Codex: Academia Apocrypha

Today it’s the release date for Chthonic Codex – volume 2: Academia Apocrypha in Print+Pdf and also in PDF only version. The PDFs should be immediately available, the print copies should ship from April. Mind you, I have a new order fulfilling system that could either deliver stuff immediately to your inbox or switch on my neighbour’s oven. If you smell burning and don’t receive the files, fire off a support request from the shop.

Before I start with the blurb, let me tell you a couple of things.

First, I love magic users, and this is the book I’ve been wanting to write for 20 years. I could have made it longer, but 64 pages ought to be enough for anybody. If you buy it now and I decide to add extra material later, you’ll get the updated PDF as a free upgrade.

Second, this book is crammed with fluffy crunch. All mechanics bits that went in were selected to support the setting. Took me ages, and I binned a whole lot of them. It’s been hard.

And now, the announcement proper.

Chthonic Codex – volume 2: Academia Apocrypha: this second volume counts 64 pages of fragments from the recently recovered Chthonic Codex. It’s the player’s handbook of the Chthonic Codex setting, as well as being a stand alone spell book with a bucket of crunch on top for Swords & Wizardry, other retroclones and Adventure Fantasy Game. It’s preceded by Cryptic Creatures and will be followed by another volumes (Mysteries & Mystagogues). It’s available in PDF, Print + PDF and three limited editions: Boxed Set + PDF, Codex Edition and Boxed plus Codex Edition (all are available here).

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